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Tiptop Audio Trigger Riot Sequencer Module

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From a conceptual view, the Trigger Riot generates 16 clock streams consisting of multiple time manipulation functions (division, offsets, etc) that interact to create the trigger output, and direct access to each parameter via individual knobs allows for quick manipulation. The 8 outputs are the sum of those manipulated streams per row. The outputs of the module are arranged as either a 4x4 matrix, where each of the 16 knobs affects both row and column, or as a set of independent outputs for each row or column. This allows forming 8 complex musical interactions in a 'Matrix' mode or 8 independent streams in 'Independent' mode and is switchable from one to the other on press of a button for some unexpected results.

Since each of the 16 knobs represents a real time tweakable trigger generator/modifier the Trigger Riot is extremely playable and can result very complex patterns with only few knob turns; patterns that would otherwise take much longer and in some instances be almost impossible to produce using grid based step sequencing. Patterns can have unique time signatures that can repeat or be randomized through probability, time shifted and phased, divided, multiplied and counted, it's unbelievable how complex this module can get with minimal input.

  • Divide: Divide the clock stream into either even or odd divisions from 1 to 255
  • Speed: Multiply or Divide the clock streams in sub clock particles based on 24 PPQ, breaking up the standard grid values
  • Probability: Sets the odds of a trigger firing which makes more varied and less rigid patterns or can create subtle accents and fills
  • Pulse Width: Sets the pulse width of each stream, creating overlaps and as a result all kind of odd time signatures; also great for sustaining envelopes or for programming a high pulse fro some time
  • Clock Offset: Moves the trigger streams in time to change the relationship between streams. Streams can be set to the same amount but offset to trigger in between each other rather than simultaneously to create syncopation effects
  • Time Shift: Shifts the triggers streams variably in between clocks for swing type feels and off the grid patterns
  • Places single shot triggers on individual clock ‘Steps’ to trigger events once per pattern. This can also be seen as a pulse counter
  • Mute/Sel: Muting of each trigger output for live dub mixing or to select which row to edit in ‘Independent’ mode
  • Tap tempo: Tap in your own time
  • Cycle: Internal reset counter to constrain pattern length and relationships between divisions
  • Clock Out: Trigger out of the Riot’s highly accurate internal clock
  • Clock Input: External clock
  • Reset Out: Trigger output based on the internal reset length
  • Reset In: External trigger input to reset the internal count
Module Type Sequencer Module

If you decide an equipment item is not suitable within 10 days of delivery, you can return it to us for a replacement or refund. Returns must be unused and in their original, undamaged packaging.

Some items are excluded from our money back guarantee, including:
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To arrange a return, just contact our customer service department on 020 7424 2800 or email us at support@juno.co.uk

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