The Thru box allows you to pass both MIDI and DIN Sync data to four seperate devices simultaneously. MIDI Thru boxes are quite common, but 1x4x2 is the first to provide DIN Thru capabilities.
Power is provided via MIDI.
Note, this product does not convert MIDI clock messages to DIN Sync. For MIDI to DIN Sync conversion please see our Swynx product.
1 in stock $68.36
Why is capacitive touch better? Quite simply, eliminating mechanical moving parts found in traditional keyboards makes a product that will never wear out, as mechanical keyboards do. No more intermittent key contacts, or failed aftertouch circuits to worry about! In addition, capacitive touch provides a much faster response time for playing notes, and allows multiple forms of expression to be executed by the performer.
There are five main functions of the 512. It can act as a keyboard, arpeggiator, sequencer, MIDI to CV converter, and MIDI to MIDI converter. The 512 can control both MIDI and CV/Gate synthesizers simultaneously. Pitch, Pitch Bend, Mod Wheel, Gate, Velocity, Aftertouch, and Clock are all available in both their MIDI and CV form. CV's follow the 1V/Oct standard with positive polarity Gate signals, allowing the 512 to control the majority of analog synthesizers both past and present. The 512's CV output is adjustable providing a range of .47V/Oct to 1.34V/Oct. This then allows you to control other CV standards such as the 1.2V/Oct synthesizers used in Buchla and EML brands as well.
The 512 provides 9 octave ranges for the 29 full-sized keys (although shorter in length than typical keys) with response to Velocity and Aftertouch. Users can define one of five different Velocity and Aftertouch curves to apply to the keyboard, and dial in the range for each curve to customize the response. The Pitch Bend provides positive and negative pitch bends, and the bend range can be adjusted for full or half range. Mod Wheel is also provided as a modulation source.
The arpeggiator allows you to quickly construct melodies on the fly, and manipulate them to your hearts content. Up to 16 notes can arpeggiate, and there are 29 user definable rhythm patterns to apply to an arpeggiation. Each step of a rhythm pattern can define note on/off, note duration, sustain, glide, and velocity value. Rhythm patterns can be reassigned to an arpeggiation on the fly. Arpeggiations can play in five directions being: Up, Down, Up/Down (inclusive or exclusive), and Random. You can also apply up to +/- 4 octave reiterations so the arpeggiation plays through multiple octave ranges automatically.
When notes are entered live into the arpeggiator the 512 will generate the typical ascending playback order (when playing in the UP direction), or descending (when playing in the Down direction). At any time you can latch the held notes into memory using the Hold feature. Once Hold mode is active, you can enter notes in any order, and even use the same pitch multiple times.
Once the arpeggiation is latched with the Hold feature the real fun begins. You are free to select different scales, add chords, apply chord inversion, transpose, scalar transpose, change octaves, rhythm patterns, note combinations, MIDI channels, or time signatures. You can also add Pitch Bend, Mod Wheel, and Aftertouch control, and all of these can be done in realtime.
The 512 sequencer is similar to beloved classics like the SH-101 or Pro-one in how easy it is to use them. However the 512's sequencer expands on these ideas and goes a lot further. There are 145 user writable sequencer pattern locations. Each pattern can be any length up to 64 steps (4 bars when using 4/4 time signature). Each step records a single note pitch, the note duration, sustain, glide, and velocity. Similar to the arpeggiator, the sequencer in the 512 can play sequences in five directions being Forwards, Backwards, Fowards/Backwards (inclusive and exclusive), and Random. And again, you can apply up to +/- 4 octave reiterations so the sequence plays through multiple octave ranges automatically.
Once a sequence is playing, you are free to select different sequences to play next, choose different scales, add chords, apply chord inversion, transpose, scalar transpose, change octaves, MIDI channels, or time signatures on the fly. You can also add Pitch Bend, Mod Wheel, and Aftertouch control in realtime.
*For full description, please visit - http://www.future-retro.com/products.html#!/512-Touch-Keyboard/p/66528039/category=0
After you try it in your setup, you will realize just what you've been missing.
For instance, many DIN sync devices do not provide a built-in swing function. And many MIDI sequencers and drum machines suffer from poor implementation of swing, preventing changes to be made live, or only providing swing for 4/4 patterns.
Quite a few MIDI sequencers don't offer any swing function, including our own 777 and Mobius products. Now you can apply swing to any MIDI sequencer, and select new time signatures as well
Need to sync your analog sequencer or arpeggiator with MIDI gear? No problem! Not only can you do so, but now you can swing the timing of those devices as well. You can even use the analog clock output to Gate the envelopes in a synthesizer. The clock duty cycle is 50% of a note duration.
If you are a Roland CR-78 owner, you may have realized finding a WS-1 or TS-1 to program the CR-78 is next to impossible. The Swynx can replicate the programming capabilities of these units, plus provide sync to MIDI, and realtime swing adjustment. The ability to add swing to the CR-78's preset patterns alone will breathe new life into this old friend.
The Swing value is accurate to 0.5% providing much more control resolution than is typically found in sequencers and drum machines.
The Swynx provides 12 different time signatures to choose from. Some time signatures are duplicate, but provide different shuffle patterns for that time signature. Time signatures include 9/8, 7/8, 6/8, 5/8, 2/4, 4/4, 8/4, 3/4, and 6/4.
A universal power supply is provided with each unit, allowing the Swynx to be used anywhere in the world.
The Swynx is all about making the gear you have sound better!
The Zillion expands on these ideas to add more features and functionality, providing a zillion possibilities for you to discover.
There are 16 operating modes. These include Playback, Tempo, Swing, Direction, Loop, Transpose, Scale, Scale Program, Melody, Rhythm, Velocity, Theme, Shift Register, MIDI OUT, MIDI IN, and Sync.
The Playback mode allows you to Stop, Start, Restart, Pause, and Manually Step through a sequence.
The Tempo mode allows you to set the rate the sequence will play back at. The tempo can range from 25-250 BPM. Four hot keys allow you to set and instantly jump from one tempo to another, or can also be changed gradually.
Swing adds a human feel by delaying the start of every other note by a set percentage. The swing range is from 50-75%. Four hot keys allow you to set and instantly jump from one swing value to another, or can also be changed gradually.
Four consecutive directions can be entered to determine if the internal counters will increment or decrement, causing a pattern to play forwards or backwards each time a loop point is reached.
A loop point will cause the internal counters to reset, limiting the number of steps a pattern will play before repeating. The loop point can range from 1-16 beats, 1, 2, 4, 8, 16, 32, or 64 bars, or can also be set to free-running. Four hot keys allow you to set and instantly jump from one point to another, or can also be changed gradually..
Sequences can be transposed by up to 36 semitones within the Transpose mode. Four hot keys allow you to set and instantly jump from one transpose value to another, or can also be changed gradually..
There are 99 Scales that determine what notes the sequencer can generate. Scales 1-16 are presets, while scales 17-99 are user definable. Four hot keys allow you to set and instantly jump from one scale to another, or can also be gradually changed.
User scales can be programmed with the Zillion's front panel controls, or using any MIDI controller keyboard. Each scale holds eight pitch values. You can also think of these scales as simple 8-step sequences that can then be "remixed" by the sequencer algorithms. A global transpose feature is also included in this mode, where any MIDI controller keyboard can be used to transpose sequences.
In the Melody mode you can select up to four sources to determine the melody being generated. These sources include counters, shift register outputs, or can also be set simply on or off.
In the Rhythm mode you can select up to two sources to determine the rhythm being generated. These sources include counters, shift register outputs, or can also be set simply on or off. Rhythms generated will include note-off, note-on (50% duration), note-on (100% duration), or 32nd notes. In addition, there is a Rhythm Density value ranging from 0-255. This parameter determines how complex or full the rhythm will be. There are also 3 possible GateTypes to further determine what types of rhythms are generated.
In the Velocity mode you can select up to four sources to determine a velocity pattern being generated. These sources include counters, shift register outputs, or can also be set simply on or off. This can be a useful parameter for controlling various aspects in an external sound module by simply setting velocity to control that parameter... such as filter cut-off, or VCA amplitude.
In the Theme mode you can select up to four sources to determine the theme being generated. These sources include counters, shift register outputs, or can also be set simply on or off. The Theme is what feeds the input of the 32bit shift register. And since sources of the Theme can be outputs of the Shift Register, feedback occurs and the algorithm can take on a life of its own. In addition, when the Melody, Rhythm, or Velocity use the Shift Register as a source, any changes made to the Theme will then affect all parts relying on the Shift Register making for some interesting interactions.
The Shift Register is a 32bit logic source for the Melody, Rhythm, Velocity, and Theme. In addition, there are 36 parity types available to determine how logic from the Theme will be passed on to the input of the Shift Register.