Notes: The DRM1 MKIII is an analogue drum synthesizer. It offers 8 instruments, each with 7 knobs for forming the sound plus a panorama- and a volume-controller. The user interface is absolutely clear and intutitve - one knob, one function.
The instruments on the DRM1 MKII are as following:
KICK: Mainly but not only for making big and fat kick drums.
DRUM1 and DRUM2: Very flexible instruments that can generate kick- and tom sounds a s well as bongos. Anything from zapp to bling and fantastic PIUU...
MULTI: Three oscillators can be detuned and gives you nice cowbell-like sounds. If you like submarines you can create a nice sonar ping.
SNARE: What can we say about that? Well, you get what you expect.
Hi Hat1 and Hi Hat2: That's analogue (heavy- or soft-) metal.
CLAP: Classic analogue hand claps.
The instruments of the DRM1 MKIII can be triggered by MIDI (of course velocity-sensitive). There is also an optional trigger option avilable that connects the drum machine to your analogue step sequencer or whatever gives out gate voltage or switch trigger. Beside the main outputs each channel is equipped with an individual output that also can be used as an channel insert.
Notes: The Kick Lancet generator is a handy analogue percussion synthesizer with priority to kick-drum sounds.
The heart of the Kick Lancet's sound structure is an analogue oscillator that produces sine and square waves, which can blend seamlessly from one to the other. 2 independent envelope generators with a decay/release phase can modulate the oscillator's frequency and the VCA. Additionally the VCO pitch can be modulated by the fast LFO (3Hz to 3 kHz, triangle). Noise and a pulse signal can be added in the mixer section. Vermona have a balls-controller for making it really big.
The Kick Lancet can be triggered by MIDI but beside that there are 3 different trigger inputs. A gate trigger, which impulse can trigger the Kick Lancet in normal way with additional accent or completely dynamical depending on the incoming voltage, a simply short current trigger (i.e. momentary foot switch) and an audio input, which offers the possibility to trigger the Kick Lancet by an audio signal statically or dynamically. Drum pads can also be connected here.